/* * Written by Ulrich Drepper <drepper@gmail.com> *//* * __quadmath_isinf_nsq (x) returns != 0 if x is ±inf, else 0; * no branching! */#include"quadmath-imp.h"int__quadmath_isinf_nsq(__float128x){int64_thx,lx;GET_FLT128_WORDS64(hx,lx,x);return!(lx|((hx&0x7fffffffffffffffLL)^0x7fff000000000000LL));}